Posts Tagged ‘xbox 360’

Ubisoft CEO Yves Guillemot has announced that Watch Dogs will soon release for PS4 and Xbox One along with the PS3Xbox 360, and PC versions of the title. According to a report by Game Informer from Feb. 10, the PS4 and Xbox One version of Watch Dogs will be released during the first quarter of 2014, though the Wii U version of Watch Dogs has been delayed to a later date.

Watch Dogs was previously scheduled to release in Nov. 2013 for PS3, Xbox 360PS4Xbox OneWii U, and PC. However, the title was delayed in order to receive extra development time and polish, though some speculate Ubisoft delayed Watch Dogs in order to avoid being overshadowed by Grand Theft Auto 5.

“Our ambition from the start with Watch Dogs has been to deliver something that embodies what we wanted to see in the next-generation of gaming,” the company explained at the time. “From the beginning, we have adopted the attitude that we will not compromise on quality.

“As we got closer to release, as all the pieces of the puzzle were falling into place in our last push before completion, it became clear to us that we needed to take the extra time to polish and fine tune every detail so we can deliver a truly memorable and exceptional experience.”

Why to Wait to Buy a New Xbox One

Posted: December 4, 2013 by Areeb Fazli in Technology
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Compared to just about every new, modern-day living room device, the new Xbox One is a gargantuan device.  When just about everyone else in consumer electronics went svelte, the Xbox One went huge. The Xbox One is 60% larger than the Sony PS4 which doesn’t need a power brick, 35% larger than its 360 “Slim” predecessor.

Versus the Xbox 360, the games definitely looked and played better. I played Battlefield 4, Call of Duty Ghosts, and Assassin’s Creed IV, games that should have the highest visual quality.

The number of games available for the Xbox One is incredibly low.  As of today, there were 22 games, not listing the “special” 3 duplicates, listed in the U.S. Xbox One Game Store.

TV Control

Microsoft has invested a lot of money in TVs over the last 20 years, spanning from initiatives like Microsoft TV to Windows Media Center to  Mediaroom, which was just sold to Ericsson.  You would expect Microsoft to get TV and set top box interaction right. I can change cable channels via the Xbox controller or, when it works, through voice.

Voice Control

The Kinect voice command and control was improved, but it’s far from perfect.  Apart from initiating voice commands, one needs to “say what they see” which is supposed to improve the hit rate by limiting the dictionary size.  What I was really hoping for more natural voice control like Google Voice Commands.  Microsoft has been working on voice command and control for decades and we should expect and get more.

Better Off Waiting

As I reflect on my purchase, I am glad I got the chance to experience the Xbox One from a more academic, analyst approach, but I definitely have a personal consumer buyer’s remorse and am considering returning my unit. My gaming-addicted son got bored as well due to the lack of games, which speaks even bigger volumes to me.  Please do not confuse my assessment with what I think the Xbox One today could become in the future. I truly believe that Microsoft will address all the shortcomings I have outlined above within the year and I think the value proposition will be a lot better.  But for this round, unless you just feel cool telling your friends you just got the latest Xbox One, I’d strongly consider sitting this one out.

Titanfall: The Future of Online Gaming

Posted: December 1, 2013 by Areeb Fazli in Games
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Fast-Paced Future Warfare –  In Titanfall the advanced warfare of tomorrow gives you the freedom to fight your way as both elite assault Pilot and agile, heavily armored 24’ tall Titans. Titanfall rethinks fundamental combat and movement giving players the ability to change tactics on the fly, attacking or escaping depending on the situation.

The Future of Online Multiplayer Action –  The game is entirely multiplayer, in a new experience that combines fast-paced online action with the heroic set piece moments traditionally found in campaign mode. The intersection of the two is a big part of what gives Ttianfall its iconic identity.
The Visionaries that Defined Gaming for a Generation are back!— Founded in 2010, Respawn Entertainment was formed by Vince Zampella and Jason West, former co-founders of Infinity Ward and two of the co-creators of the multi-billion dollar franchise Call of Duty™ They are building on their pedigree and taking a new approach to game design and creating an all new universe with Titanfall.


Titanfall is releasing exclusively for Xbox One, Xbox 360 and PC in March, 2014, and will never make its way to the PlayStation 4.

And while Titanfall will always be a Microsoft exclusive, EA said that any potential sequels could possibly be coming to PS4.

Titanfall releases March 11, 2014 in North America, and March 13, 2014 in Europe and Australia.