Thief runs at 1080p on PS4, 900p on Xbox One

Posted: February 22, 2014 by Areeb Fazli in Games
Tags: , ,

The bad news for the Xbox One’s graphical capabilities just keeps on coming this week. Just one day after Konami announced that Metal Gear Solid: Ground Zeroes will run at 1080p on the PS4 and 720p on the Xbox One, Square Enix has confirmed to Eurogamer that the upcoming reboot of Thiefruns at a native resolution of 1080p on the PS4 and 900p on the Xbox One. Both versions reportedly run at 30fps.

The difference mirrors similarly sized cross-platform resolution gaps in the PS4 and Xbox One versions of games like Battlefield 4 and Assassin’s Creed 4. But game director Nicolas Cantin told Eurogamer that he thinks the slight variation “doesn’t make much of a difference.”

“You really need good eyes to see the difference,” Cantin told the site, adding that the Xbox One game “is as good as the PS4 version.” He went on to say that the resolution difference was interesting more as an engineering issue than a gameplay issue, and he noted that both the PS4 and Xbox One are vast improvements over the editions on older systems.

Whether or not Thief looks noticeably worse in practice on the Xbox One, the steady stream of Xbox One games that look worse on paper than their PS4 counterparts is not what Microsoft needs in order to set its system apart from the competition.

The 17-minute video shows Garrett, the main character, trying to get back to his clocktower hideout.

“After a heist gone wrong, Garrett is trying to make his way back to his hideout in the clocktower. Along the way, he happens upon a jewelry store. Garrett being who he is, you can imagine what happens next,” a description for the game reads on YouTube.

The game, being developed by Eidos Montreal, will be released on PlayStation 3, PlayStation 4, Xbox 360, Xbox One and WindowsPC on Feb. 25 in the U.S., and it will be released on Feb. 28 worldwide.

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